Tuesday, August 9, 2011

Armatures in Blender

So what I think was the next logical step (making some cubes relate to each other) takes me into Blender as you must create armatures outside of Unity3d. I've started on this Armature Tutorial so I can get a few boxes to relate. I guess once I've got that imported, I can step over to the script side and affect it within the scene with inputs.

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